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NPC Generator

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Advanced [show]


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his pastel robe and has his nunchaku always slung over his shoulder. He has yellow fur. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born to a Farmer, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Athletic, Pacifist, Artistic. Bonds: Family, Poor. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Cask In Woods, Male Tabaxi Rogue 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 6 (-2)13 (+1)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Red garnet (100 gp). Chrysoprase (50 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many green ritualistic tattoos. He wears skinny pants and wears a tan and green robe with the hood down. His white hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of eastern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and revenge

Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Enemies, Immigrant. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Aramil Arnuanna, Male Elf Fighter 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Whurdred Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear grey pants and tee shirts. Her golden hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. She is frequently practicing swordplay.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Whurdred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Addict. Bonds: Religious, Military, Rich, Nature. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Whurdred Silveraxe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 13 (+1)6 (-2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp.


Social Check DCs


Pennie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. She keeps her white hair in a flapper bob. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined, Gifted, Optimist. Flaws: Shy. Bonds: Religious. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Pennie Brightmoon, Female Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)7 (-2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 500 sp.


Social Check DCs

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