Carrie Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has shaved his head bald. His eyes are gray and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.
History: Carrie lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and doesn't want to be a engraver and was forced into it by his family
Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Family, Job. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item.
Odo Churchill, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a large brown jacket. His hair is always cut to a buzz. His hazel eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Slave, Family. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Flame Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin violet vertical stripes and black pants. His fur is lavender and curly. His green unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Rich, Criminal record. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 124 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
Possessions: 1400 pp. Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (300 gp). Gold music box (3000 gp).
Senteq Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. He is afraid of women and trembles around them
History: He was born into a rich family. He was an apprentice working in his father's forge. He has achieved small success as a Bather.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. Eye agate (4 gp). Banded agate (4 gp). 1 Minor magic item.
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