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NPC Generator

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Advanced [show]


Radomir Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears an entirely white suit with pastel socks and a vest with buckled shoes, and his gloved hand is found clutching a greataxe. His hair is red and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Map Maker, his father struggled to pay the bills. Radomir was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Radomir decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Criminal record, Poor, Adventurer. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Radomir Hilltopple, Male Halfling Commoner 7
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Heward Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Born in the south to a Architect, Heward learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against gnolls; and to be a fletcher again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Heward Casilltenirra, Male Half-Elf Monk 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)5 (-3) 10 (+0)11 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Yurgunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a brown costume with the symbols of death on her torso. She has dyed her greying silver hair a little too much giving a sharp silver color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich eastern family. A gifted student she started as a Mason, but she got bored and became a Animal Trainer. She struck the Animal Trainer job and began her own company from there.

Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Yurgunn Strakeln, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 11 (+0)5 (-3)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Maynild Mori, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a quarterstaff. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are green.

Personality: She is extraordinarily eccentric. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Maynild Mori, Female Human Druid 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs

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