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NPC Generator

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Advanced [show]


Ahrim Gift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has red hair. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Rich, Religious, Job, Adventurer. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Ahrim Gift, Male Tiefling Warrior 8
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +4

Possessions: 60000 cp. Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). 1 Minor magic item.


Social Check DCs


Mumpena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Flaws: Shy. Bonds: Criminal record, Religious, Rich. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Mumpena Tarkelby, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Sardonyx (50 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Bimpnottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears a blue shirt with thin red vertical stripes and black pants. Her right leg appears badly burned and disfigured. Her chestnut hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Bimpnottin Offund, Female Gnome Paladin 14
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 124 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a hand crossbow. With bright black hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Antagonistic, Insane. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Marlee, Male Human Expert 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)7 (-2) 16 (+3)19 (+4)
Skills Athletics +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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