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Xappan Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. His gold eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Xappan was born in the south. At a young age he loved to build and create. Xappan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Optimist, Persistence. Bonds: Immigrant, Family, Adventurer. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Xappan Conviction, Male Tiefling Warrior 18
Medium (5'8") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 52 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 7 (-2)11 (+0)
Skills Insight +4, Stealth +6
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0

Possessions: 15000 gp. Violet garnet (1400 gp). Golden pearl (70 gp). Rhodochrosite (10 gp). Chrysoberyl (70 gp). Malachite (10 gp). Aquamarine (1400 gp). Banded agate (10 gp). Azurite (10 gp). Azurite (10 gp). Golden yellow topaz (1400 gp). Onyx (20 gp). Aquamarine (1400 gp). Jade (70 gp). Tiger eye turquoise (10 gp). Tourmaline (70 gp). Hematite (10 gp). Golden yellow topaz (1400 gp). Amethyst (70 gp). Onyx (20 gp). Bloodstone (20 gp). Azurite (10 gp). Moss agate (10 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Azurite (10 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Star ruby (800 gp). Smoky quartz (20 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Lapis lazuli (10 gp). Golden pearl (70 gp). Emerald (800 gp). Alexandrite (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his monstrous two handed axe. He has moderate length lavender fur. This green eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Windy was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Professionalism, Persistence, Athletic. Bonds: Job. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Windy Wind, Male Tabaxi Aristocrat 4
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)17 (+3) 7 (-2)16 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Giant, Undercommon, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Churchill, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. With wild brown hair. Her violet eyes peer out from beneath her wide-brimmed grey hat.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: Ermina lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She would like to get married and retire; and she wants nothing more than to rejoin the army

Ideals: Logical. Bonds: Religious, Family, Military, Has a crush. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Ermina Churchill, Female Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Tiger eye turquoise (9 gp).


Social Check DCs


Harbek Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown tunic with white highlights, and long red pants that bunch up around his shoes. He has red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Bonds: Job, Slave, Mentor, Rich, Family. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Harbek Orcfoe, Male Dwarf Aristocrat 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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