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Advanced [show]


Ubada Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with deerstalker hat. Her white hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant, Rich. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Ubada Kinsley, Female Half-Orc Expert 4
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 2 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Drusilia Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a yellow small hat and yellow clothes. Her left hand appears badly burned and disfigured. She keeps her long chestnut hair kept up in a rat tail. She has hazel eyes and a yellow hat with a blue feather.

Personality: Drusilia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Crown-heir but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and she seems to be bored by most things

Ideals: Extrovert, Pacifist, Gifted, Athletic. Flaws: Mundane. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Drusilia Harper, Female Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 20000 cp. Hematite (11 gp). Red spinel (120 gp). Amethyst (120 gp). Tiger eye turquoise (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joser TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by illithids. Joser was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to settle down with his crush

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Has a crush. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Joser TellPenny, Male Halfling Warlock 7
Small (3'2") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)10 (+0) 8 (-1)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp. Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Broce grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Impeccable. Flaws: Selfish. Bonds: Adventurer, Debt. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Broce Daergel, Male Gnome Wizard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Backpack. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs

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