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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Qualen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean blue cloak covering his clean studded leather. His hair is brown and curly. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Dyer, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To pay off his debts; and he loathes his own lifestyle

Flaws: Depressed, Addict. Bonds: Poor, Criminal record, Debt. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Qualen Ningel, Male Gnome Barbarian 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 117 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 5 (-3)15 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 7
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Mary Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her hair is blonde and very short. Her eyes are likewise gray.

Personality: Always inclined to offer people food she seems plenty friendly. Mary is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She comes from a rich eastern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Bonds: Family, Rich, Adventurer, Religious. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Mary Sylvaranth, Female Half-Elf Paladin 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Vicky Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of luck around her neck, and a bastard sword on her belt. Her long silver hair reaches down to her waist. Her blue eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the north. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Fighting, Pacifist. Bonds: Adventurer, Mentor, Immigrant. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Vicky Hill, Female Half-Elf Paladin 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Oblar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His hair is short and golden. He has violet eyes.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Oblar's homeland. Oblar decided to take the middle way and become a bodyguard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Fighting, Persistence. Flaws: Insane, Impulsive, Mundane. Bonds: Immigrant. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Oblar Nimblefingers, Male Halfling Fighter 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (600 gp). 3 Tanglefoot bags.


Social Check DCs

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