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NPC Generator

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Advanced [show]


William Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was born at the edge of vast island. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Philantrophist, Entrepeneur. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

William Hayden, Male Human Paladin 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Srorthen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is physically well-built. He keeps his long scarlet crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Srorthen studied abroad. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Insane, Fearful. Bonds: Slave. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Srorthen Orexijandilin, Male Dragonborn Barbarian 15
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 142 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)18 (+4) 11 (+0)10 (+0)
Skills Animal Handling +5, Nature +9
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Abyssal, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Sun Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black fur is knotted and matted. Her amber eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Dyer mother left her crippled. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Sun Paws, Female Tabaxi Bard 6
Medium (5'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 100 gp. Fire opal (1200 gp). Chrysoprase (50 gp). Blue quartz (6 gp). Banded agate (6 gp).


Social Check DCs


Verna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Verna Goodearth, Female Halfling Warrior 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. 4 Tanglefoot bags.


Social Check DCs

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