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NPC Generator

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Advanced [show]


Ishmoz Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black feathered hat and black clothes. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: Ishmoz lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Hedonist, Secretive. Bonds: Family. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Ishmoz Barclay, Male Half-Orc Cleric 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. She sports a flattop fur cut. She has yellow eyes.

Personality: She dislikes all the random violence that takes place in the south. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. Drifting abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 6 years.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and expand her business

Ideals: Pacifist, Fighting. Bonds: Adventurer, Job, Criminal record. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Drifting Wind, Female Tabaxi Paladin 3
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. 1 Average lock.


Social Check DCs


Baelitae Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. She sports chestnut long hair. Her eyes are violet and catlike.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 12th year, her parents were killed by a gnolls raid, leaving Baelitae alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and expand her business

Ideals: Persistence. Flaws: Fearful, Antagonistic. Bonds: Enemies, Job. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Baelitae Erenaeth, Female Elf Ranger 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)13 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Beggar in town.

History: He got into the Beggar business at a young age. He was taken from his home at a very young age. After a long history of fighting, Namfoodle and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Namfoodle Ironhide, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 4 (-3)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 7
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. Coral (80 gp). 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs

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