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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ar-Beka Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and brown. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Cartwright in town.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He became a Cartwright soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Ar-Beka Tenley, Male Half-Orc Paladin 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 80000 cp. Smoky quartz (30 gp).


Social Check DCs


Robert Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a pixie cut. His fierce green eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Robert Shirley, Male Human Fighter 6
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)6 (-2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. He has a long white beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born in the south. Carrie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Carrie decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 7 years.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Flaws: Lazy. Bonds: Rich, Job, Immigrant, Criminal record. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Carrie Ariessus, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Egelina Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Egelina will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Insane, Impulsive. Bonds: Mentor, Nature. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Egelina Tiltathana, Female Half-Elf Rogue 4
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp.


Social Check DCs

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