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NPC Generator

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Advanced [show]


Wymar Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. He has had some formal dancing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Ideals: Disciplined, Artistic. Flaws: Fearful, Depressed. Bonds: Immigrant. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Wymar Ryland, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. Coral (40 gp).


Social Check DCs


Silvo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He was granted arcane powers by his dying sister.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Insomniac, Impulsive, Disease. Bonds: Adventurer. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Silvo Whispermouse, Male Halfling Warlock 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ernest Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with black highlights, and long white pants that bunch up around his shoes. He carries a battered hand crossbow and tarnished shortspear as well. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Bellfounder, Ernest learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many drow want him driven away; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Flaws: Impulsive, Disease. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Palomarez, Male Half-Elf Bard 15
Medium (4'11") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 120 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +5, Performance +9
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544333

Possessions: 4000 gp. Rhodochrosite (8 gp). Hematite (8 gp). Sard (20 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a rapier on her belt. She carries with her a set of rapiers on her belt, each one with a sapphire on the hilt. Her fur is black and curly. She has gleaming, smiling blue eyes.

Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.

History: She was born on a small isolated farm. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in rapier use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Professionalism. Flaws: Hedonist. Bonds: Nature, Enemies. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Dagger Timber, Female Tabaxi Druid 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Moss agate (7 gp). 1 Everburning torch. 7 Acid flasks.


Social Check DCs

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