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NPC Generator

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Advanced [show]


Oriel Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears a simple violet robe with tan stripes complete with hood. She has a very tight haircut. Her gray eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Disease, Addict. Bonds: Enemies, Rich. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oriel Blumenthal, Female Half-Elf Wizard 11
Medium (5'8") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 15 (+2)15 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Golden yellow topaz (1600 gp). Onyx (40 gp). Hematite (9 gp). Amber (90 gp). Deep blue spinel (1600 gp). Red garnet (90 gp).


Social Check DCs


Blossom Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with red lining and desert motifs. Her red hair is cut short. Her gray unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a great chef.

History: Blossom lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. She was granted arcane powers by her dying brother.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Gifted, Logical. Flaws: Disease, Shy. Bonds: Family. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Blossom Hilltopple, Female Halfling Ranger 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs


Bune Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly blue, has prominent grey streaks. Her eyes are gold.

Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Bune and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Slave. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Bune Pain, Female Tiefling Bard 3
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 8 (-1)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Tim Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered bow and tarnished greataxe as well. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Passionate, Justice. Flaws: Addict. Bonds: Rich, Nature. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Tim Amakiir, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Jet (60 gp). Smoky quartz (60 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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