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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Williamina Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a yellow tunic with brown highlights, and long white pants that bunch up around her shoes. With bright golden hair. Her violet eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Tanner.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Williamina Staurheim, Female Half-Elf Wizard 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)19 (+4) 15 (+2)13 (+1)
Skills Animal Handling +5, History +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154321000000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her greatsword. Her black hair is lengthy. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Anne studied abroad. A few years later when the east was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Anne Hanali, Female Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She has a penchant for wearing a ring with an oversized jet on her left hand. Her fur is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Beast was born in the west. At a young age she loved to build and create. Her first spouse was a Cook, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist, Persistence. Bonds: Rich, Slave, Family. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Beast Hummingbird, Female Tabaxi Barbarian 8
Medium (5'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears a blue cloak and cross-gartered grey stockings. He has brown hair. His eyes are hazel and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Carter business at a young age. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Shy. Bonds: Enemies, Job, Slave, Has a crush. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 gp. Brown-green garnet (50 gp).


Social Check DCs

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