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NPC Generator

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Advanced [show]


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a brown armored body suit, with a simple black line shooting up and back down, and his gloved hand is found clutching a shield. His hair is chestnut and very short. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He has achieved small success as a Navigator.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Wedgwood, Male Human Sorcerer 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûndza Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Bounty Hunter. His whole body is exceptionally muscular. He has a small bristly mustache and wavy red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Job, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gûndza Hale, Male Half-Orc Paladin 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her red hair has been sun bleached extensively. Her eyes are likewise gray.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Slave Trader, but she got bored and became a Detective. She was granted arcane powers by her dying sister.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Poor, Job, Debt. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Nurkara Rakankrak, Female Dwarf Warlock 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)8 (-1) 7 (-2)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair, while still mostly auburn, has prominent grey streaks. He has green eyes and a grey hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 6 years old his parents immigrated from the north. Fargrim was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mercenary. He became a Mercenary soon after.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fargrim Graybeard, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 70 gp.


Social Check DCs

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