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NPC Generator

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Advanced [show]


Barendd Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears grey cloth garments or leather armor. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of men and trembles around them

History: He was born blind and as such lacked many opportunities for work. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job, Nature. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Barendd Fireforge, Male Dwarf Cleric 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 280 gp. 1 Darkwood Shield.


Social Check DCs


Hunter Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is a Yochlol in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: Many dire rats want him driven away; and he's looking for his big break

Ideals: Justice. Flaws: Hedonist. Bonds: Criminal record, Adventurer, Job, Enemies. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Hunter Jordan, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)13 (+1) 4 (-3)17 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 7
Languages Common, Elven, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His hair, while still mostly white, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south, but his parents moved at a very young age to the north. Elaim was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Engraver. He struck the Engraver job and began his own company from there.

Motivation: To be a Banker again; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Elaim Aranore, Male Dwarf Druid 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills History +5, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is short and golden. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy and tries to find solutions quickly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and to get a good night's sleep

Flaws: Lazy, Disease, Insomniac. Bonds: Poor, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Kithri Sunmeadow, Female Halfling Druid 7
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp.


Social Check DCs

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