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NPC Generator

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Advanced [show]


Cory Shelby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown top hat and brown clothes and is in decent physical shape. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: Cory hails from a village terrorized by drow. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Cory Shelby, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 70 pp.


Social Check DCs


Akmen Guile, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with deerstalker hat. He has dyed his greying white hair a little too much giving a sharp white color. His red eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Sage, who enjoyed hunting, Akmen was taken on many hunting expeditions. Akmen was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: Nature, Immigrant. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Akmen Guile, Male Tiefling Commoner 6
Medium (5'10") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 200 gp. Bloodstone (40 gp). Freshwater pearl (16 gp). Onyx (40 gp). Banded agate (16 gp).


Social Check DCs


Wiggens Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His hair is short and chestnut. He is baby faced.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. He has had some formal painting training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur, Artistic. Flaws: Racist. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wiggens Waggletop, Male Gnome Monk 7
Small (3'8") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Raam Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His purple hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west, but his parents moved at a very young age to the east. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Optimist, Justice. Bonds: Criminal record. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Raam Severity, Male Tiefling Paladin 7
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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