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NPC Generator

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Advanced [show]


Charles Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. He has brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Heiser, Male Human Warrior 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Jade (150 gp).


Social Check DCs


Kairon Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his rapier always slung over his shoulder, and sports empty pouches on his belt. He has styled his black hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted, Artistic. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Kairon Moral, Male Tiefling Commoner 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Hagren Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Disciplined, Philantrophist, Logical. Flaws: Insane. Bonds: Family. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Hagren Van Es, Male Half-Orc Ranger 10
Medium (6'7") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 96 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)10 (+0) 12 (+1)6 (-2)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his blue robe and has his glaive always slung over his shoulder. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a gnolls raid, leaving Dabbledob alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a deep hatred of gnolls

Flaws: Shy. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Dabbledob Nackle, Male Gnome Expert 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 72 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)9 (-1) 16 (+3)15 (+2)
Skills Stealth +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp. White opal (1000 gp). Eye agate (13 gp). Azurite (13 gp). Violet garnet (400 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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