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NPC Generator

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Advanced [show]


Conrad Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries clubs. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east his family was never financially stable. In his 14th year, his parents were killed by a gnolls raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Painter.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Poor, Enemies, Job. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Conrad Hackney, Male Human Rogue 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Sapply Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with black stripes complete with hood. He is bristling with hidden weapons, mostly scythes and kukris. His silver hair and beard is wavy and long. He has amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Bonds: Criminal record, Poor. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Sapply Rofferton, Male Gnome Fighter 7
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5

Possessions: 600 gp. Red-brown spinel (120 gp). Rhodochrosite (6 gp). Citrine (50 gp).


Social Check DCs


Huru Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a white suit, yellow shirt, and black tie. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a Merchant, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Huru Churchill, Female Half-Orc Druid 11
Medium (6'3") Half-Orc, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 50 pp. Peridot (20 gp). Lapis lazuli (7 gp). White pearl (80 gp). Hematite (7 gp). Alexandrite (1300 gp). Fiery yellow corundum (800 gp). Onyx (20 gp).


Social Check DCs


Veloptima Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is long and white with streaks of blonde, and is pulled back with small tan clips. Her eyes, though not visible through her cowl, are hazel.

Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Criminal record. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Veloptima Murnig, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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