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NPC Generator

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Advanced [show]


Oblar Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a brothel owner, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Entrepeneur, Gifted. Bonds: Rich, Mentor. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Oblar Stonebridge, Male Halfling Rogue 12
Small (3'4") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5

Possessions: 1000 gp. Freshwater pearl (7 gp). Fiery yellow corundum (600 gp). Malachite (7 gp). Bloodstone (70 gp). Moss agate (7 gp). Malachite (7 gp). Obsidian (7 gp). Banded agate (7 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Qualen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear tan tank tops with grey pants. He sports a long golden beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 4 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Entrepeneur, Fighting. Bonds: Military, Immigrant. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Qualen Ningel, Male Gnome Commoner 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)10 (+0) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His chestnut hair is slicked back into a classic pompadour. His green eyes peer out from beneath his broad brown hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Philantrophist, Optimist. Bonds: Enemies, Mentor, Nature. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Gunter Carlyle, Male Human Wizard 6
Medium (6'0") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a deerstalker hat to hide his balding. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Barber job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Religious, Mentor. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azdûsh Lindsey, Male Half-Orc Aristocrat 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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