Kassoon
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NPC Generator

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Advanced [show]


Baern Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his glaive ready. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Baern studied abroad. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Baern Fireforge, Male Dwarf Rogue 5
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His chestnut hair is lengthy. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.

History: Warryn was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur, Persistence. Flaws: Impulsive. Bonds: Criminal record. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Warryn Wildwander, Male Gnome Fighter 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: The child of eastern immigrants he idolized his mother. Crampernap abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Immigrant, Slave. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Crampernap Pilwicken, Male Gnome Fighter 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Tawna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tight fitting white shirt and pants. Her hair is white and curly. Her eyes are green.

Personality: This woman loves singing and to teach people singing more than just about anything. She is a ruthless business woman, a trait she acquired from her father.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tawna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To clean up the streets; and someone believes her a fraud

Ideals: Artistic, Entrepeneur. Bonds: Rich, Enemies, Guardian. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Tawna Kettlewhistle, Female Halfling Fighter 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)8 (-1) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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