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NPC Generator

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Advanced [show]


Nala Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Bowyer. She has styled her brass crest well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She misses her home and complains about the freezing weather, even in summer.

History: Born in the west to a Bowyer, Nala learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered singing. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and to be a slave trader again

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nala Mohradyllion, Female Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Old masterpiece painting (700 gp).


Social Check DCs


Synthrin Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered hammer and tarnished trident as well. She wears her black crest up. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is an amazing painter.

History: Synthrin was born in the south. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Fighting, Gifted, Persistence. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Synthrin Imbixtellrhyst, Female Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Bertram Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting yellow shirt and pants. His hair is white and very short. He has amber eyes and a yellow hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Professionalism, Fighting. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Markum, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Actor, Gomory learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Insane, Forgetful. Bonds: Rich, Immigrant, Job. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Gomory Huxley, Male Human Monk 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. White pearl (50 gp).


Social Check DCs

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