Gilbert Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears a yellow small hat and yellow clothes, and his gloved hand is found clutching a hammer. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his small yellow hat.
Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gilbert was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.
Motivation: Many orcs want him driven away; and he desires power and/or immortality
Ideals: Artistic. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 50 pp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Onyx (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Butcher does. His black hair is thinning but still full. He has a dull look in his amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gimble was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions.
Ideals: Optimist. Flaws: Addict. Bonds: Job, Religious, Military. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Alvyn Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His brown hair is braided into rings. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a mountains tribe. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 7 years later his spouse died after the birth of his son. Heartbroken, Alvyn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Impeccable, Gifted. Bonds: Nature, In love, Criminal record. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Morana Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly quarterstaffs and shortspears. Her moppish white hair is in a traditional bowl cut. Her eyes are hazel and catlike.
Personality: Morana is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Morana hails from a village terrorized by orcs. Morana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Morana decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has decided she is irredeemable
Flaws: Depressed, Impulsive. Bonds: Rich, Criminal record, Enemies. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!


