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NPC Generator

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Advanced [show]


Drusilia Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of her god around her neck, and a spear on her belt. Her brown hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Drusilia is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Drusilia grew up listening to her mother's many stories. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Fighting, Justice. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Drusilia Wasanthi, Female Half-Elf Barbarian 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Donaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Roofer does. He sports a flattop crest cut. His red eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: Born to a Hunter, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He struck the Roofer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Job, Poor. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Donaar Pfaphnyrennish, Male Dragonborn Druid 17
Medium (6'2") Dragonborn, Lawful Evil (CR 17)
Armor Class 10
Hit Points 110 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Nature +9, Persuasion +8
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 3000 gp. Red-brown spinel (110 gp). Freshwater pearl (6 gp). Fire opal (1100 gp). Smoky quartz (30 gp). Lapis lazuli (6 gp). Deep blue spinel (1300 gp). Chrysoberyl (110 gp). Chalcedony (30 gp). Eye agate (6 gp).


Social Check DCs


Valafar Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his bow always slung over his shoulder. He has wavy silver hair. His red eyes have a joyful gleam in them most of the time.

Personality: Valafar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Disease, Mundane. Bonds: Slave, Nature. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Valafar Mercy, Male Tiefling Rogue 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 18 (+4)8 (-1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Damien Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears bulky white painted plate armor. With a patchy white beard and wild white hair. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Damien was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Damien was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and to unite with his sister

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Family, Enemies. Occupation: Beggar

Voice: American accent

Attributes [hide]

Damien Tealeaf, Male Halfling Adept 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Jet (90 gp).


Social Check DCs

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