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NPC Generator

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Advanced [show]


Shava Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is red and curly. She has red eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Bellfounder, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Shava Ennui, Female Tiefling Monk 3
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs


Medrash Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Justice. Flaws: Shy, Antagonistic. Bonds: Religious. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Medrash Tiammanthyllish, Male Dragonborn Ranger 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 12
Languages Common, Giant, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Clerebold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears a grey shirt with thin violet vertical stripes and pastel pants. He keeps his red hair in a flapper bob. He has gleaming, smiling gray eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He misses his home and complains about the freezing weather, even in summer.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and to unite with his brother

Ideals: Artistic. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Clerebold Eastaughffe, Male Human Barbarian 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 pp. Tourmaline (120 gp).


Social Check DCs


Chenna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Marshal uniform. She has a slight overbite and is overall scrawny. Her hair is long and red with streaks of golden, and is pulled back with small white clips. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She got into the Marshal business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. During her travels, Chenna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chenna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Chenna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Chenna Hogcollar, Female Halfling Bard 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp.


Social Check DCs

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