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NPC Generator

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Advanced [show]


Virra Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright blue dresses and hats. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her job bores her to no end. She has decided to make it more interesting.

History: Virra was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Philantrophist. Bonds: Poor, Adventurer, Criminal record, Nature, Enemies. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Virra Nopenstallen, Female Gnome Rogue 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 7 (-2)16 (+3)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Borgu Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is still thick. His eyes are a pleasant hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered dancing. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Shy. Bonds: Military, Criminal record, Adventurer. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Borgu Wellington, Male Half-Orc Adept 4
Medium (5'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Oskar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown cloak. His brown hair is cut short. He has gleaming, smiling green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Sellsword, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Many brigands want him driven away; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Oskar Balderk, Male Dwarf Ranger 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. He has silver hair. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Adrik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He works hard and plays hard.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Poor, Nature, Religious. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Adrik Brazzik, Male Dwarf Rogue 7
Medium (4'5") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1200 gp. Old masterpiece painting (1500 gp).


Social Check DCs

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