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NPC Generator

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Advanced [show]


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a slight overbite and is overall scrawny. He has moderate length blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Beloril has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Broodfist, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1700 sp. 1 Smokesticks.


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His green unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Delg has worked very hard to control his curse. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Religious. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Warlock 9
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp. Amethyst (140 gp). Violet garnet (1400 gp). Amber (140 gp). Chrysoprase (70 gp). Aquamarine (1400 gp). Rhodochrosite (5 gp). Moonstone (70 gp). Smoky quartz (70 gp).


Social Check DCs


Mary Washington, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a tight fitting grey shirt and pants, she is not a threatening figure. Her silver hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: She was raised in a desert tribe. Brilliant and gifted she never wanted to apply herself. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Disciplined, Persistence, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Mary Washington, Female Human Warlock 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Avice Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long red hair kept up in a rat tail. Her blue eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Engraver business at a young age. She worked as a nervous Engraver and found it very stressful. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Greedy. Bonds: Job. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Avice Mundy, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Sardonyx (50 gp). Lapis lazuli (10 gp). Freshwater pearl (10 gp). Golden pearl (160 gp).


Social Check DCs

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