Three Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has moderate length black fur. This amber eyed northerner is not easily forgotten.
Personality: Three wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Three hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Sabotage a competitor; and retire the richest man in the north
Ideals: Disciplined, Opinionated, Entrepeneur. Bonds: Enemies, Job. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 85 (16d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
Possessions: 4000 gp. Pink pearl (70 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Smoky quartz (50 gp). Deep blue spinel (1600 gp). Moonstone (50 gp). Freshwater pearl (13 gp). Red spinel (70 gp). Moonstone (50 gp). Sardonyx (50 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Bloodstone (50 gp). Obsidian (13 gp). Jade (70 gp). Bloodstone (50 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). Rhodochrosite (13 gp). Onyx (50 gp). Malachite (13 gp). 1 Medium magic item. 1 Medium magic item.
Serpent Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a red scarf. He keeps his cinnamon fur in a flapper bob. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: Sold as a small child to a necromancer, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He became a Cartwright soon after.
Motivation: To be a Dyer again; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Job, Mentor, Adventurer. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 9000 cp.
Galiena Carlton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has a long white ponytail with little hanging trinkets. She has green eyes and a brown hat with a pastel feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the west, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Galiena took refuge in the old dungeon and found the beat up shield and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and she's in love
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Nature, Has a crush. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Grai Hartford, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a white middle class family as the only child. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is wracked by social anxiety; and to find somewhere to settle down
Flaws: Insane, Shy, Fearful, Mundane. Bonds: Poor. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Black velvet mask with numerous citrines (120 gp). A roughly beaten golden orb (120 gp). Silver comb with moonstones (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


