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NPC Generator

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Advanced [show]


Emerald Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern woman wears a worn and beaten armor. Her fur is short and lavender. She has amber eyes.

Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Emerald Of Spirit, Female Tabaxi Bard 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Carnelian (80 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Mara Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in a clean violet cloak covering her clean studded leather. Her white hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture.

Ideals: Passionate. Flaws: Insane, Disease, Racist. Bonds: Criminal record. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Qualanthri, Female Half-Elf Warlock 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp.


Social Check DCs


Torinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his scarlet crest in a flapper bob. His eyes are gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Barber mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Persistence. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Torinn Jharthraxyn, Male Dragonborn Fighter 12
Medium (6'7") Dragonborn, Neutral Evil (CR 12)
Armor Class 11
Hit Points 107 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. A roughly beaten golden orb (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Zepar Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his silver hair down. He has gleaming, smiling silver eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Joker, Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Zepar Liberty, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp. Rock crystal (50 gp). Hematite (15 gp). 1 Antitoxin.


Social Check DCs

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