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NPC Generator

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Advanced [show]


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her auburn hair in a flapper bob. Her violet eyes peer out from beneath her broad red hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Assassin and found it very stressful. She now mingles about in high society.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Secretive. Bonds: Rich, Immigrant, Job, In love. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Nedda Wildheart, Female Halfling Warlock 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 80 pp.


Social Check DCs


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his golden hair down. His brown eyes peer out from beneath his top brown hat.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. One day when Trey was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Trey was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and wants to work out more often

Ideals: Athletic. Flaws: Addict, Shy, PTSD. Bonds: Family. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Trey Berkeley, Male Human Bard 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Rendar Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his white robe and has his whip always slung over his shoulder. He wears a deerstalker hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Many dire rats want him driven away.

Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Family, Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Rendar Hayley, Male Half-Orc Cleric 16
Medium (5'6") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 105 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 8 (-1)15 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Black pearl (200 gp). Smoky quartz (20 gp). Chrysoprase (20 gp). Chrysoprase (20 gp). Tourmaline (130 gp). Violet garnet (200 gp). Coral (130 gp). Hematite (12 gp). Rock crystal (20 gp). Peridot (20 gp). Tourmaline (130 gp). Malachite (12 gp). Hematite (12 gp). Red garnet (130 gp). 1 Medium magic item.


Social Check DCs


Agnes Walcott, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and red robe with the hood down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is short and red. Her face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Artistic. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Agnes Walcott, Female Human Aristocrat 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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