Waywocket Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is cut short. She has a dull look in her gray eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sold as a small child to a brothel owner, Waywocket was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Carpenter and found it very stressful. She struck the Carpenter job and began her own company from there.
Motivation: She has passion for adventuring and risk; and nothing but the best is good enough for her
Ideals: Joker, Impeccable. Bonds: Mentor, Job, Adventurer. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt.
Morana Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She dresses like a well dressed Layabout does. She has moderate length golden hair. Her eyes are green and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a great chef.
History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Carpenter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Red garnet (160 gp). Peridot (30 gp). Chalcedony (30 gp). Peridot (30 gp). Deep blue spinel (1200 gp). Pink pearl (160 gp). Violet garnet (1200 gp).
Windy Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white fur is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born to a poor family in the city he treasured whatever gifts he got. Windy was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dilettante. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Poor, Enemies. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Trey Harper, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Slave Trader. His skin is fair and his fingers are delicate and long. He has white hair. His eyes are gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Adventurer, Mentor, Job. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 130 pp. A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

