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NPC Generator

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Advanced [show]


Merihim Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His dark red hair has been sun bleached extensively. He has gleaming, smiling red eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Merihim was born the youngest of three triplets. After coming to the age of reason, Merihim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Merihim Divinity, Male Tiefling Monk 7
Medium (6'3") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Athletics +1, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 11000 sp. Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Rowley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey, dusty cloak and is in decent physical shape. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Carter, but he got bored and became a Locksmith. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Logical. Flaws: Insane, Secretive. Bonds: Nature, Job. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

William Rowley, Male Human Commoner 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 500 sp. Red spinel (150 gp).


Social Check DCs


Thorpe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Performer, Thorpe learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Job, Poor. Occupation: Performer

Voice: German accent

Attributes [hide]

Thorpe Underbough, Male Halfling Warlock 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Faran Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man wears a red collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Faran hails from a village terrorized by dire rats. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and revenge

Ideals: Athletic, Logical. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Faran Deephollow, Male Halfling Warrior 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 50 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)14 (+2) 6 (-2)16 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Coral (110 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs

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