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NPC Generator

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Advanced [show]


Breena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her chestnut hair is well kept. Her eyes are a pleasant violet.

Personality: Calm and collected, she is a well trained Barrister. She is a logical person and will generally grow upset if things defy logic and science.

History: Breena was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Doesn't want to be a Barrister and was forced into it by her family; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Racist. Bonds: Job, Criminal record, Family. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Breena Musgraben, Female Gnome Commoner 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Kansif Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered longsword and tarnished shield as well. Her golden hair is knotted and matted. She has several tiny topaz earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her brother before her, after school she went straight into learning to become a Architect. She became a Architect soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Logical. Bonds: Rich, Job, Immigrant. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Kansif Royal, Female Half-Orc Wizard 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 9 (-1)8 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Love, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear flannel. His left leg appears badly burned and disfigured. His dark red hair is lengthy and is close to two feet long. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Bather business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Job. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamuz Love, Male Tiefling Warlock 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His chestnut hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Lewis was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Adventurer, Family. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Lewis Tickle, Male Human Adept 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 110 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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