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NPC Generator

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Advanced [show]


Zagga Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears black leather gloves, a black jacket, and tight pants. She has a very tight haircut. She has several tiny jet earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a plains tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Forgetful. Bonds: Rich, Nature, Criminal record. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Zagga Marley, Female Half-Orc Commoner 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: Brass mug with jade inlays (500 gp).


Social Check DCs


Elegant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her lavender fur is kept up in a ponytail inside a deerstalker hat. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the east to a Banker, Elegant learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: To be a Barkeep again.

Flaws: Antagonistic. Bonds: Poor, In love, Job, Religious. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elegant In the Wind, Female Tabaxi Ranger 7
Medium (4'11") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.


Social Check DCs


Agnes Stanton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries with her a set of axes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She sports silver long hair. Her eyes are brown and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A true patriot, Agnes would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Agnes lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted druidic powers by her dying sister.

Motivation: To share knowledge with the world; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Disciplined, Gifted, Logical. Bonds: Military, Family. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Agnes Stanton, Female Human Rogue 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp.


Social Check DCs


Moon Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting brown shirt and pants. He has dyed his greying white fur a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Gifted, Artistic. Flaws: Mundane. Bonds: Criminal record. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Moon Thunder, Male Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2900 sp. Brown-green garnet (90 gp).


Social Check DCs

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