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NPC Generator

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Lvl.
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Advanced [show]


Krusk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a white and green handkerchief worn on his right side. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Krusk studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Disease, Lazy, PTSD. Bonds: Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Krusk Walcott, Male Half-Orc Barbarian 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)6 (-2) 11 (+0)7 (-2)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Malmûg Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears white painted combat armor at almost all times. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Shipwright and found it very stressful. He has worked as a Shipwright like his mother before him.

Motivation: To be a Crown-heir again; and wants to open a new tavern

Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Malmûg Stansfield, Male Half-Orc Warlock 16
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Sard (60 gp). Fire opal (1100 gp). Golden pearl (60 gp). Sard (60 gp). Blue sapphire (1100 gp). 1 Medium magic item.


Social Check DCs


Boddynock Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Interpreter. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Criminal record, Immigrant, Job. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Boddynock Albaratie, Male Gnome Monk 5
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arjhan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His copper crest is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Arjhan studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Impulsive. Bonds: Religious. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Arjhan Mystan, Male Dragonborn Ranger 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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