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NPC Generator

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Lvl.
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Advanced [show]


Ermina Graeme, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her eyes are green and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ermina was born the youngest of three triplets. A freak accident while working with her Barrister mother left her crippled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and doesn't want to be a tailor and was forced into it by her family

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Poor, Criminal record, Family. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Ermina Graeme, Female Human Druid 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Vepar Torment, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her chestnut hair is kept up in a ponytail inside a small hat. Her eyes are silver.

Personality: She is irascible and easily irritated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A strong sense of loyalty to Elven people; and to be a dyer again

Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Vepar Torment, Female Tiefling Bard 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Roge Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his brown hair up. He has amber eyes and a red hat with a green feather.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Mundane, Shy. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roge Smoothhands, Male Halfling Expert 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Auran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Brown-green garnet (160 gp). Smoky quartz (80 gp).


Social Check DCs


Hûmgrat Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family Hûmgrat was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hûmgrat decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Fighting, Athletic, Philantrophist. Bonds: Criminal record, Rich, Job. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Hûmgrat Bradford, Male Half-Orc Commoner 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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