Gell Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: To unite with his sister; and he is wracked by social anxiety
Ideals: Justice. Flaws: Fearful. Bonds: Family, Military. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 800 sp. 2 Smokesticks.
Orsik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He has wavy chestnut hair. His green eyes dart from person to person.
Personality: Orsik is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Spy, Orsik learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Spy job and began his own company from there.
Motivation: He loathes his own lifestyle; and to be a knight again
Ideals: Fighting, Artistic. Flaws: Depressed, Shy. Bonds: Job. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 9
Hit Points 61 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Giant, Celestial
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 2100 gp. Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel cloak and cross-gartered tan stockings. He wears his red fur down. His copper eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Right-Handed was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Right-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Right-Handed. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and regain custody of his daughter
Ideals: Impeccable. Bonds: In love, Family, Criminal record, Debt. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Star ruby (1000 gp). Azurite (16 gp). Black pearl (500 gp). Deep blue spinel (500 gp).
Ghesh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears his red crest up. His eyes, though not visible through his cowl, are red.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Joker. Bonds: Immigrant, Rich. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!

