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NPC Generator

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Advanced [show]


Morana Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown top hat and brown clothes. She carries a battered mace and tarnished lance as well. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. She wears crescent spectacles with a black brim.

Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Merchant business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to be a roofer again

Ideals: Fighting, Impeccable, Justice. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Morana Frostbeard, Female Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mara Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears violet painted combat armor at almost all times. She sports a flattop hair cut. Her fierce blue eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Mara reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Antagonistic, Fearful, Mundane. Bonds: Military. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Mara Brinker, Female Half-Elf Commoner 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Traulam Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her brown hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Traulam was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Traulam's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Slave, Rich. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Traulam Ethanasath, Female Elf Druid 9
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 pp. Violet garnet (1500 gp). Black star sapphire (1100 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in a clean black cloak covering her clean studded leather. She has moderate length silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away; and she wants revenge against giants

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Enemies, Family. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Tawar Spaulding, Female Half-Orc Adept 3
Medium (4'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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