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NPC Generator

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Advanced [show]


Vapula Principle, Female Tiefling [Permalink]

Personal [hide]

Description: This woman usually wears her black robe and has her bastard sword always slung over her shoulder, and sports empty pouches on her belt. She has dark red hair. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 5 years old her parents immigrated from the west. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Gnomish compassion; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted. Flaws: Insane, Racist. Bonds: Immigrant. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Vapula Principle, Female Tiefling Warrior 4
Medium (5'9") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a red coat over a blue low-cut shirt, and a feathered hat upon his head. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Enemies. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Joser Copperkettle, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item.


Social Check DCs


Nutae Floshem, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear tan clothing when he does not wear armor. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Nutae was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Adventurer, Poor, Job. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Nutae Floshem, Male Elf Paladin 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Myria Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing colorful clothing, dressed as a Layabout. She has wavy auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Layabout, Myria learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.

Motivation: She wants revenge against dire rats; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Greedy, Impulsive. Bonds: Job, Criminal record, Enemies. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Myria Hogcollar, Female Halfling Rogue 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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