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NPC Generator

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Advanced [show]


Drifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her pickaxe ready. Her lavender fur is braided into rings. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. After a long history of fighting, Drifting and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable, Logical. Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Drifting Paws, Female Tabaxi Sorcerer 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)8 (-1) 17 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cumpen Offund, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'5" and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her tied-back hair is blonde. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to reunite with her old friends

Ideals: Gifted. Bonds: Rich, Adventurer, Religious, Guardian. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cumpen Offund, Female Gnome Sorcerer 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 77 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 3000 gp. Sapphire pendant on gold chain (1300 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1400 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Anselm Read, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears grey painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Blacksmith, but he got bored and became a Engraver. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Addict, Disease. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Anselm Read, Male Human Wizard 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. 1 Antitoxin.


Social Check DCs


Heskan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a halberd. His gold crest is smooth and relatively long. He has red eyes and a green hat with a grey feather.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heskan took refuge in the ruined castle and found the beat up halberd and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Secretive. Bonds: Military, Nature, Rich. Occupation: Actor

Voice: German accent

Attributes [hide]

Heskan Kerrhylon, Male Dragonborn Monk 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs

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