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NPC Generator

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Advanced [show]


Luthra Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. She wears her blonde hair up in a very large beehive style do. Her eyes are hazel and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has dedicated herself to building a better trade route.

Motivation: Her relatives are trying to arrange a marriage; and she's looking for her big break

Ideals: Gifted, Philantrophist. Bonds: Religious, Adventurer, Family. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Luthra Fapplestamp, Female Gnome Sorcerer 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tanner does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his red hair in a pixie cut. His brown eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Thamior does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Tanner and found it very stressful. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To be a Barber again; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Job, Military. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Thamior Caerdonel, Male Elf Warrior 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 8 (-1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp.


Social Check DCs


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light grey in addition to tight pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Gardain is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gardain lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gardain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His religion dominates his actions; and half-elven compassion

Flaws: Emotional, Racist. Bonds: Family, Religious, Enemies. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Gardain Eversharp, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 6 (-2)14 (+2)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 9000 cp. Cloth of gold vestments (70 gp). Finely wrought small gold bracelet (50 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Kriv Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His brass crest is knotted and matted. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Kriv grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Wants a kiss; and he desires power and/or immortality

Flaws: Racist, Fearful. Bonds: Adventurer, Rich, Has a crush. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Kriv Sumnarghthrysh, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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