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NPC Generator

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Advanced [show]


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin grey vertical stripes and tan pants, and sports empty pouches on his belt. His cinnamon fur is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Banker, Tricking learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Optimist, Entrepeneur. Bonds: Job, Adventurer, Rich. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking In the Wind, Male Tabaxi Paladin 10
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 10 (+0)17 (+3)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Meena Welber, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'3" and wears a blue cloak and cross-gartered brown stockings. Her chestnut hair is still thick. Her eyes are brown and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Meena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Meena. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Depressed, Shy. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Meena Welber, Female Gnome Adept 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Silgre Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized amber on her left hand. Her chestnut hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Rich, Religious, Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Silgre Birkenhead, Female Half-Orc Warrior 2
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)6 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp. 1 Silver holy symbol.


Social Check DCs


Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is knotted and matted. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Emotional. Bonds: Rich, Immigrant, Guardian. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Silvo Tallfellow, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Red-brown spinel (110 gp). Freshwater pearl (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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