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NPC Generator

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Advanced [show]


Alvyn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan shirt with thin green vertical stripes and black pants. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Alvyn Ironhide, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Ignan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Just what you see.


Social Check DCs


Namfoodle Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting blue shirt and pants. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: Namfoodle was born the youngest of three triplets. His childhood dream was to be a Herbalist, but he was a colossal failure. He now owns his own business.

Motivation: He wants to get laid; and further expansion of business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Family, Job, Has a crush. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Namfoodle Oomtrowl, Male Gnome Bard 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His fur is white and curly. His eyes are likewise copper.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Mundane, Depressed. Bonds: Criminal record. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Flask Of Spirit, Male Tabaxi Rogue 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 3000 sp. Sard (30 gp). Aquamarine (200 gp). Red garnet (110 gp). Aquamarine (200 gp). Smoky quartz (30 gp). Amber (110 gp). Azurite (5 gp).


Social Check DCs


Agnes Mori, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long chestnut hair is drawn into a two foot long braid. She has a dull look in her gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is obsessed with finding treasure.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. During her travels, Agnes and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Agnes discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Agnes fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and to pay off her debts

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Adventurer, Debt. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Agnes Mori, Female Human Commoner 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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