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NPC Generator

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Lvl.
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Seed

Advanced [show]


Herleva Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear grey clothing when she does not wear armor. Her tied-back hair is auburn. Her eyes are blue and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her mother raised her in a mountain cabin. A gifted student she started as a Architect, but she got bored and became a Bookbinder. She used her abilities to travel the world and help people.

Motivation: Expand her business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Philantrophist. Bonds: Poor, Job, Nature, Debt. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Herleva Bradshaw, Female Human Druid 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Red-brown spinel (90 gp).


Social Check DCs


Ermina Wellington, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears a grey shirt with thin black vertical stripes and green pants. Her black hair is slicked back into a classic pompadour. Her eyes are likewise blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful wizard made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She inherited the family business which she has now maintained for 15 years.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Optimist. Bonds: Military, Mentor, Job, Family. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Ermina Wellington, Female Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Drusilia Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her white hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Flaws: Addict, Antagonistic. Bonds: Religious, Military, Family. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Drusilia Nailo, Female Elf Cleric 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Kathra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants, and she perpetually has her halberd ready. Her red hair is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Kathra Glanhig, Female Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 80 gp. White pearl (50 gp). Tiger eye turquoise (14 gp). Malachite (14 gp).


Social Check DCs

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