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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports a flattop fur cut. Her blue eyes dart from person to person.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of eastern immigrants she idolized her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Shy. Bonds: Rich, Immigrant, In love. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick In the Wind, Female Tabaxi Aristocrat 9
Medium (6'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 12 (+1)18 (+4)
Skills Performance +7, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel cloak and cross-gartered blue stockings. Her fur is yellow and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Monk 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His moppish chestnut hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Greedy, Racist. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Hastings, Male Human Barbarian 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 17 (+3)7 (-2)
Skills Athletics +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long black hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. Barendd abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Flaws: Shy, Impulsive, Greedy. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Barendd Aranore, Male Dwarf Aristocrat 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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