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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fivin Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Fivin was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Gifted. Bonds: Enemies, Family, Rich, Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Fivin Dalanthan, Male Elf Commoner 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 11000 cp.


Social Check DCs


William Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Dyer. He has shaved his head bald. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and to be a bellfounder again

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Military. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Amastacia, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Moss agate (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ownka Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of longbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. Her eyes, though not visible through her cowl, are blue.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with finding treasure.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Fighting, Philantrophist. Bonds: Rich, Adventurer, Military. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Ownka Hamilton, Female Half-Orc Bard 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 12 (+1)10 (+0)
Skills Investigation +1, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Alexandrite (1000 gp). Amber (70 gp). Onyx (40 gp).


Social Check DCs


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair, when down, is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family She has had some formal writing training, and achieved minor success. She's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Artistic. Bonds: Job, Criminal record, Family. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Gurdis Glanhig, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 500 sp.


Social Check DCs

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