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NPC Generator

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Lvl.
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Advanced [show]


Akmen Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are a pleasant red.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a necromancer, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Bonds: Criminal record, Mentor, Family, Adventurer. Occupation: Layabout

Voice: German accent

Attributes [hide]

Akmen Beauty, Male Tiefling Aristocrat 7
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 69 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp. Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Wentworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Hedonist, Fearful. Bonds: Poor, Military. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Arnold Wentworth, Male Human Fighter 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 100 pp. Chrysoberyl (100 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Balifra Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of spears, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying black hair a little too much giving a sharp black color. She wears crescent spectacles with a black brim.

Personality: She likes to make people angry or surprised. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Balifra has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Balifra Goblinbane, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 270 gp. Old masterpiece painting (500 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (500 gp). 7 Acid flasks.


Social Check DCs


Gimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many blue ritualistic tattoos. He wears a faded coat and loose pants complete with top hat. His golden hair is cut short with large spiked bangs in the front. He has blue eyes and a tan hat with a blue feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Gifted, Logical. Flaws: Terse. Bonds: Adventurer, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Gimble Folkor, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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