Ombul Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: Ombul was born the youngest of three triplets. Ombul was born on a far western forest where he grew up under the tutelage of his father, an expert Painter. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Ideals: Athletic. Bonds: Poor, Family, Adventurer, Immigrant. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Star rose quartz (70 gp). Pink pearl (50 gp). Iolite (70 gp).
Zagga Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. She wears a top hat to cover her moderate length brown hair. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Zagga will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 6 years old her parents immigrated from the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new glassblower responsibilities is difficult
Ideals: Entrepeneur, Extrovert, Joker. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 17)
Armor Class 8
Hit Points 101 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 |
Possessions: 500 pp. Chrysoprase (70 gp). Smoky quartz (70 gp). Sard (70 gp). Malachite (11 gp). Lapis lazuli (11 gp). Star ruby (800 gp). Moonstone (70 gp). Obsidian (11 gp). Coral (60 gp). Black opal (800 gp). 1 Medium magic item.
Riswynn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out south to avoid the crime she committed. She left for the west, certain she would find work there.
Motivation: She would like to get married and retire; and she's in love
Ideals: Athletic. Bonds: Criminal record, Slave, Immigrant, Has a crush. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Chenna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her blonde hair in a pixie cut. Her gray eyes peer out from beneath her small white hat.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural tiefling artifacts is her passion
Flaws: PTSD. Bonds: Rich, Enemies, Religious, Adventurer. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

