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NPC Generator

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Advanced [show]


Tervaround Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her chestnut hair is cut short. She wears a mask on her face.

Personality: Tervaround wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Tervaround grew up listening to her mother's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she would like to get married and retire

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Family, Has a crush. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Tervaround Pilwicken, Female Gnome Expert 5
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 11 (+0)18 (+4)
Skills Deception +7, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Orryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He has styled his red hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Cynical. Bonds: Poor, Mentor. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Orryn Turen, Male Gnome Rogue 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 17 (+3)17 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Smoky quartz (20 gp). Fire opal (400 gp). Amber (60 gp). 1 Minor magic item.


Social Check DCs


Randal Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, violet cloak. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Gifted. Bonds: Slave, Rich, Job. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Randal Selevarun, Male Half-Elf Barbarian 13
Medium (5'7") Half-Elf, Chaotic Evil (CR 13)
Armor Class 8
Hit Points 98 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +5

Possessions: 3000 gp. Jasper (40 gp). Blue quartz (6 gp). Hematite (6 gp). Lapis lazuli (6 gp). Amber (140 gp). Rock crystal (40 gp). Deep blue spinel (200 gp). Eye agate (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Delebean was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Delebean took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He became a Sculptor soon after.

Motivation: Expand his business.

Ideals: Disciplined, Fighting. Bonds: Poor, Nature, Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Delebean Lingenhall, Male Gnome Paladin 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 6 (-2)11 (+0) 15 (+2)12 (+1)
Skills Athletics -1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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