Geoffrey Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'10" and is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After months of barely getting by, Geoffrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure.
Flaws: Disease, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 19 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 7 (-2) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1500 gp. Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (80 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Peyton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has the majority of his body covered in plate. He has styled his red hair well, parting it to the right. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the west.
Flaws: Shy, Hedonist. Bonds: Poor, Mentor. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Kabbarg Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears white painted combat armor at almost all times. She has shaved her head bald. Her violet eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Kabbarg was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others; and money/treasure
Ideals: Fighting. Flaws: Fearful. Bonds: Mentor, Rich. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Rosalind Rutherford, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Rosalind will drive conversation. She is able to make almost anything out of random pieces of junk.
History: Rosalind hails from a village terrorized by dire rats. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Rosalind was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Revenge; and to unite with her brother
Ideals: Extrovert, Gifted. Bonds: Enemies, Family. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 63 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 2000 sp. Tiger eye turquoise (10 gp). Golden yellow topaz (1100 gp). Onyx (20 gp). Violet garnet (1100 gp). White opal (1300 gp). Hematite (10 gp). Golden yellow topaz (1100 gp). Citrine (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!

