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NPC Generator

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Advanced [show]


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Ozyman will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Ozyman was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Military, Mentor, Rich, Adventurer. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Ozyman Wildheart, Male Halfling Aristocrat 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown armored body suit, with a simple violet line shooting up and back down. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Servant business at a young age. He worked as a nervous Servant and found it very stressful. He has never given up on his music dream.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to raise his children well

Ideals: Artistic. Bonds: Enemies, Job, Family. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Dustin Hallewell, Male Human Bard 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Red spinel (80 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a trident. His hair is red and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to unite with his sister

Ideals: Persistence, Gifted. Flaws: Addict, Shy. Bonds: Military. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Kody Birkenhead, Male Human Warlock 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Zanna Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy chestnut hair. Her eyes, though not visible through her cowl, are gray.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the east.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Zanna Pingun, Female Gnome Warrior 7
Small (3'3") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp. Azurite (4 gp). Aquamarine (700 gp).


Social Check DCs

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